Quote:
Originally Posted by Camron Rust
To me, it falls to the rules we already have that specify when the clock starts after a timeout unless they've provided new rules about when to start the clock.
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This makes sense, too.
To me, the running clock rule changes things. The clock is to run except for the exceptions (timeouts and free throws). When the exceptions are over, the clock should run again.
Again, it's not worth any heart ache since the number of seconds at stake is so small.