game awareness
You will see more often than not at the upper levels that when there are two players available to take the foul and the impact player is in foul trouble the non impact player comes away with the foul, just watch the games and comment later.
We really need to know which team has 5 which has 6 for management of the game, and awareness allows us to know if the impact player on team A has 3 and the impact player on team B has 4 fouls. If the player commits the foul you make the call, if either the impact player or another player could get the foul you tend to give it to the non impact player, it is what I have been told to do, by those mentoring me from the D1 and above levels.
as far as knuckleheads go, they get no slack, if it is a foul, it is a foul, but they get the foul. the quicker a knuckle head legitimately gets to three or five the faster you do not have to deal with them.
No one is saying not to make, or to make up, foul calls, they are saying to make the calls consistantly yet where you can use some descretion to contribute to the competativeness and quaility of the game.
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New and improved: if it's new it's not improved; if it's improved it's not new.
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