Quote:
Originally Posted by deecee
why start the 5 second count -- there is less than that amount of time on the clock and the clock is not stopped.
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Because:
(a) you're probably gonna need an explanation for your actions post-game for somebody...and it's easier to explain the situation if everybody has seen a visual count.
(b) if you're decide you're going to follow the course of action I suggested, proper mechanics have you showing the visual count.
(c) You look like you actually might have a clue as to what you're doing if you show an immediate visual count.