Thread: rotation
View Single Post
  #14 (permalink)  
Old Tue Nov 13, 2007, 06:15pm
btaylor64 btaylor64 is offline
Official Forum Member
 
Join Date: Aug 2006
Posts: 600
Quote:
Originally Posted by fullor30
Btaylor.............

JR just saved me a whole mess of typing. That's pretty much the scenario, it was an iso play with no possibility of a two man game. And it was a girls' game as JR surmised where ball reversals move rather slowly or slower than boys.

I just felt at the time why would I rotate?

I had a pretty good partner last year who in our pregame said 'I'll rotate when I need to rotate.'

I guess a good reflection on our game if that was one of the major discussions in our postgame.

Well to me, if the ball moves that slow in the women's game then there is no reason not to walk your butt over there. What if the girl beats her man and the defender gets right behind her and your partner gets stacked on the play? Well if he's stacked by seeing nothing but the defenders back, then you as the lead across the paint have the same look but on the inverse, you will be stacked seeing nothing but the offensive players front and you will then depend on the Trail (cause I know you two aren't going to guess at this play just because she flailed her arms), who is across the court furthest from the play and because you didn't get over he has the best angle, he now has to come get that play when she gets shoved from behind. While all you had to do was get over there and see that the defender slightly takes her hand and shoves her in the small of her back, causing her shot to be affected. Now you have the closest guy to the play making the call and just adding to the overall credibility of the crew.

WHEWW... a lot of typing to make a small point but worth it, I do believe.
Reply With Quote