Thread: Hand Check
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Old Fri Jan 19, 2007, 11:31pm
bigdogrunnin bigdogrunnin is offline
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Join Date: Oct 2006
Posts: 359
Put in on, take it off, no Foul. Put it on, leave it on, Foul.

Put it on and move the player in an alternate direction OR keep the player from moving in an alternate direction, Foul.

My key is that all contact is not a foul, so find the advantage if one exists the call it appropriately. Also, if you are going to call it, CALL IT from the START of the game to the END of the game. Don't pick and choose your times. Just my take.
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