Quote:
Originally Posted by bronco
I didn't mean that a T should be called in the 1st but not 4th quarter. What I was thinking in my head, and did not put into words very well, is that there is some discretion in calling Ts. That is why refs come on here all the time, and good refs will debate whether a T was warranted in a situation. That is what I was thinking about when I said that there were borderline calls on whether a T should be called or not.
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I knew what you were trying to say. There is always discretion in what you're gonna let a coach get away with. However, if you do call a borderline technical foul in the first quarter, then you should be calling similar borderline technical fouls in the fourth quarter. If you're not gonna call them in the first quarter, that's fine with me too- as long as you
don't call them in the fourth quarter also. You don't change your
"discretion" because of time, score, language, etc. That's what Tri-City is recommending that we should do.
My point was that whoever made up that list from Tri-City was completely wrong when they stated
"Flow, time, score, language, the number of times a coach has complained, what the coach is complaining about, whether or not the coach wants one are all things that should be given consideration before calling a technical". That statement is completely ludicrous imo. Unfortunately, to me it also seems to mirror a trend that seems to be developing in the last few years, at least at the high school level. Some officials are looking for any reason at all
NOT to have to call a technical foul, and they come up with crapola like the above to try and justify their lack of testicular fortitude. That's exactly why the NFHS rulesmakers have almost made
Bench Decorum a permanent POE.
You simply call technical fouls on their own merit, and you should be calling them consistently on both teams from the start of the game to the finish. Everybody sets their own personal line as to what constitutes a technical. That's fine. When you do so though, you don't keep moving your line during the game.
JMO.