Thread: Game Management
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Old Sun Apr 23, 2006, 08:59pm
Stat-Man Stat-Man is offline
Statistician/Ref Hybrid
 
Join Date: Feb 2004
Location: 127.0.0.1
Posts: 1,044
From my time lurking and observing here, I'd say that a broad defintiion of game management would be: "knowing your stuff, and actively demonstrating you know your stuff". Othjer posters have gone into more detail as to examples.

Another example might be knowing when to warn a player for throwing the ball at the floor in digust (CYO) versus giving the Big T (HS and above).
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