Thread: End of Game
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Old Sat Dec 10, 2005, 10:35am
Ref Daddy Ref Daddy is offline
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Quote:
Originally posted by rainmaker
If it's clear that the team ahead is just trying to kill the clock, start counting. If you're not 100% sure that's their tactic, you could "see a spot of water on the floor" and stop the clock that way. You could see a violation on the team behind and call that, such as stepping out of bounds, or a uniform violation. If the team behind even so much as brushed the ball, you could call a Delay of Game warning on them, and that would stop the clock.
If I'm not 100% sure they are "wasting time" my thoughts would be to let it pass to - not to look for something disquised as a violation.

I got 9 seconds left in a tight game, ball under basket for after a score and I call a uniform violation ..... e- gad's Batman.

I suggest a lazer beam focus on getting the ball to the throw in position. If I can get it (the ball) reasonably still near the baseline - I can start a visable count and thats powerful. Players will respond as you know.

Admire the creative thinking and game management - but in the frenzy of a big finish finding "water on the floor" would be a tough sell.
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