Quote:
Originally posted by BktBallRef
35, 34, 33, 32, 31, 30, 29, 28, 27, 26...that's ten! So to use your method is giving them more than 10 seconds. When the shot clock hits 25, ten seconds have expired.
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Well, yes that's ten, but I'm not sure that's how the shot clock works. If the clock is reset, then turned on-off really quickly, does the clock show 35 or 34?
Most game clocks will "instantly" move to 34 (or 19:59 or 7:59) when they are turned on. The actual time remianing is the time shown plus up to .9 seconds.
I've been assuming that shot clocks are the same, but they might not be.
In any event, using the shot (or game) clock as a substitute for / supplement to the 10-second count only works if control and touching happen at the same time.