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I think that "no new inning after xx min" are stupid. The best is "drop dead after xx min". That keeps the games moving and on time.
MTD, Jr., and I, on too many occasions, have had the top of a new inning start just before the time limit with the Home team losing, and then have the new inning go as long as 15 minutes past the time limit. MTD, Sr. |
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I agree with you regarding pool play games. MTD, Sr. |
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Rich: As already stated, teams (both offense and defense) will attempt to stall, but we as umpires can eliminate most of it by good game management. It just my opinion that a time limit without a drop-dead requirement really isn't a time limit. MTD, Sr. |
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I agree, it wouldn't change the stall game |
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OK, not really hijack, just a tangent. :rolleyes: :)
In a timed game, what is your criteria/philosophy for when to stop the timer during play. Don't say lightning or a helicopter on the field, but try for helpful. ;) :p Does it ever include an obvious stall? |
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If the "stall" is a legal use of the game rules, it is part of the 90 minutes. If one coach is arguing about a call, it is part of the 90 minutes. If there is a minor injury stoppage (not requiring outside medical attention, and not exceeding the "coach, either we play now, or you sub now" time frame), it is part of the 90 minutes. If the "stall" is NOT a legal use of the game rules, there are other game rules that already apply (ASA 5.4-E, 5.4-F, 10.1), so why make up a new one? |
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Calling for an ambulance. Possibly a protest situation where I've got to have someone find the UIC/TD and they aren't readily available. That's about all I can think of. |
Another valid situation is when the grounds crew is called to fix a field.
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The bold is what I was getting at and trying to see how subjective each of us is. |
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