With a clock running team A1 has a false start with 1 second on the 25 second clock. The clock starts on the ready to play. Can a team do this repeatedly to run the game clock down? The 2003 case book 3.4.2 states the clock will start on the ready to play if A1 wanted to stop the clock. In this case A1 wants to run the clock out. Does Federation rule 3.6.3 "When a team attempts to conserve or consume time illegally, the referee shall order the clock started or stopped" cover multiple false starts? Is multiple false starts illegal? How many is too many?
|