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-   -   Annual Precision Timing thread (https://forum.officiating.com/basketball/99521-annual-precision-timing-thread.html)

AremRed Thu Mar 19, 2015 03:58pm

Quote:

Originally Posted by Drizzle (Post 958210)
It doesn't appear they are using Precision Timing in Pittsburgh - no packs & they're chopping the clock. Every other site I've seen is using it.

The officials in the ND-Northeastern game used the packs and the officials for the Butler-Texas game had them at the beginning of the game. I wonder if they switched at halftime.

Drizzle Thu Mar 19, 2015 06:03pm

Quote:

Originally Posted by AremRed (Post 958213)
The officials in the ND-Northeastern game used the packs and the officials for the Butler-Texas game had them at the beginning of the game. I wonder if they switched at halftime.

And now they're back on for the Villanova game... which included a delay in the first two minutes to correct an inadvertently stopped clock!

AremRed Thu Mar 19, 2015 06:17pm

Quote:

Originally Posted by Drizzle (Post 958251)
And now they're back on for the Villanova game... which included a delay in the first two minutes to correct an inadvertently stopped clock!

Maybe they only have the four packs and don't have time for the officials to switch them between games??

jchamp Thu Mar 19, 2015 07:03pm

Quote:

Originally Posted by Adam (Post 957975)
Clock stops when it passes through the net, not the rim. Subtle difference that couldn't be accounted for with a sensor on the rim.

Sure it could!
You put an array of IR sensors around the rim (each like a garage door opener's electric eye)
The programming on the back end of the sensor looks for the decreasing/increasing pattern that resembles a round object going through it. The several sensors would be able to accommodate a ball that is passing through at an angle, or off-center. The clock only stops when the ball has completely passed through, and enough time to account for its rate of descent, which could also be accounted for, by using the rate at which the sensors track the rise/fall of the ball.
Using Fresnel lenses around the inside of the rim, the time could be determined down to the millisecond! And with acoustic sensors and pressure sensors around the 3-point line, coupled with tracking devices within the ball itself, we could even determine if any given shot is a 2- or 3-point shot without the officials even having to signal! Goal-tending/basket interference calls would be a thing of the past! We could know when the ball is released if it has a chance of going in, and not penalize a team if the ball is going to miss!
Just wait to see what will happen to the game after a bunch of bored engineers put their heads together to make it better! :D

AremRed Thu Mar 19, 2015 07:23pm

Quote:

Originally Posted by jchamp (Post 958263)
Sure it could!
You put an array of IR sensors around the rim (each like a garage door opener's electric eye)
The programming on the back end of the sensor looks for the decreasing/increasing pattern that resembles a round object going through it. The several sensors would be able to accommodate a ball that is passing through at an angle, or off-center. The clock only stops when the ball has completely passed through, and enough time to account for its rate of descent, which could also be accounted for, by using the rate at which the sensors track the rise/fall of the ball.
Using Fresnel lenses around the inside of the rim, the time could be determined down to the millisecond! And with acoustic sensors and pressure sensors around the 3-point line, coupled with tracking devices within the ball itself, we could even determine if any given shot is a 2- or 3-point shot without the officials even having to signal! Goal-tending/basket interference calls would be a thing of the past! We could know when the ball is released if it has a chance of going in, and not penalize a team if the ball is going to miss!
Just wait to see what will happen to the game after a bunch of bored engineers put their heads together to make it better! :D

TL;DR: We have the technology. :p


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