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Old Thu Apr 18, 2013, 09:46am
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Join Date: Feb 2010
Location: NB/PEI, Canada
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I think all of these things are more connected then we often want to admit. The game is too physical but only because the defense has to spend an extended period of tiem trying to be perfect at coutnering someone else's tactics and disrupting the movement and pattern of that tactic physically is the simplest way. The offense is built, recruited and practiced to execute for certain players in certain places because the game is coach controlled. They have 35 seconds to run as many plays/sets as they want to get the bal where and when the coach wants it for a perfect shot and if they get in trouble the caoch calls Time OUt mid play to fix it or the momentum of the game. Coaches can exert that sort of control over the game because of the rules 35 sec shot clock , 10 seconds to cross have, live ball timeouts, ball can be thrown into the back court on inbounds, etc, etc. These rules are all a series of safety mechanisms to ensure that the offense can take care of the ball and do exactly what the coaches want.

I'm not saying its ideal but can you imagine the talent and athleticism of the NCAA game using Olympic/FIBA rules. 24 seconds to shoot, 8 seconds to get it over, only timeouts on dead balls, timeouts in the last 2 minutes advancing the ball, etc etc. More shots, more mistakes creating transtion opportunities, more need to have offesnively skilled players who can make plays, decisiosn and shots on the floor? The game would be fast enough that I think calling fouls is easier.

Most calls people say are missed aren't in tranistion, or calls on shooters. Its the action on the cutters, screeners, prolongated post ups and ball carriers attacking just to make entry passes (imo) that seem excessive. If teams are shooting early, the game is mostly played in transition or breakdowns first 7 seconds and last 7 seconds of the shot clock, and the players on the floor need to be more skilled and less physically imposing, then claiing fouls becomes easier and more consistent. Right now the majority of the players I see on the NCAA floor are skilled but are spending as much time in the weight room as they are at making jumpers and developing creative ways to finish and get shots off. They aren't shooters/play makers because for 21 seconds a possession that we're not running or attacking to score they are setting screens, cutting, posting up and trying to get someone else open. If the amount of time on offense you need to play at speed and create becomes more then the amount you can structure and dictate those types of players and tactics to deal with them become less viable.
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