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Block/Charge - Beating a Dead Horse
I am sure this has been beaten to death....but here goes nothing.
A recurring theme this year for me has been watching a lot of plays at the basket where the defender starts to fall backwards before contact. Inevitably, there is some contact, but I have a hard time blowing a block or charge. I have been averaging about 50% no call, 35% block and 15% charge. I am not saying this is right or wrong but the effect is that about 90% of the time, I don't blow right away - my partner is coming in with a block/charge. I have been considering discussing this more in the pre-game. It's my opinion that not every block/charge has to be called if we are consistent. Has anyone ever thought about your percentages? Is there a good rule of thumb? Charge (% of time) Block (% of time) No Call (% of time) |
I don't know my percentages, but I do tend to hit the PC more than other officials. Not overwhelmingly more, but just enough that people know that I'm not afraid to reward good defense.
What interests me is your mention of your partner coming in with a call. Are there calls that you're not making when there should likely be a call? Do you have too slow of a whistle? Are these calls in your primary and your partner is bailing the crew out? Just asking... |
In my past two high school games, I've noted I seem to have some issues correctly judging a block/charge.
When might a no-call be appropriate in this situation? |
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I referee the defense and go from there to try and get the play right. Worrying about the percentages on these calls is a recipe for disaster IMO. Quote:
Block/charge can get more difficult the quicker, bigger, and more athletic players become at higher levels but the principals are, for the most part, the same. |
Thanks VaTerp. I'll give this some thought for my next game.
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All I will say is it is a PC foul (charge) until I am proven wrong. I call way more charges than I call blocks. I do call blocks now, but what I find it a lot of players properly get in position after gaining LGP. And when I see these plays on tape, I tend to be right.
Peace |
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Notice that most of these posts are suggesting that you ignore percentages and learn the rule properly. The key to getting block/charge right every time is two steps:
1. Know the rule. 2. Referee the defense, esp. watching for LGP. Once you've got that, you'll know what you're seeing. That said, I'll add this about your particular case: the defender who is already falling down — literally on his way to the floor — prior to contact is not going to be disadvantaged by contact, and thus contact will not be a foul. On the other hand, defenders who have LGP are BY RULE permitted to turn or otherwise move to protect themselves from the contact. If that's what you see, then responsibility for contact will remain with the offense. You have to judge what you're seeing and make the call. |
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Fouls are not just about the affect it has on the foulee but the benefit it gives to the fouler. In this case, the shooter took a path that was not available to them...a spot occupied by a defender. Fading away from contact in now way takes away the defenders right to their spot and they are allowed to do so. It can be one way they protect themselves. Fading away is far different than flinging themselves backwards in an attempt to trick you into calling a foul. |
I tend to default to a charge in these plays. IOW, if I can't clearly see what the defender does wrong, he gets the benefit of the doubt. I have no idea how that translates to percentages, but that's going to change from game to game.
I think we had five charges and two blocks last night, but that's not the norm. |
The player falling back or protecting themselves does not create a block. They are in LGB and allowed to move backwards. Now the question becomes is it a charge or a no call. Contact would have displaced the defender regardless of the backwards fall/move. CHarge. Contact only displaces defender because of backwards fall/move. No Call.
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Peace |
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Peace |
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