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I would agree that officials tend to penalize the defense more/ give the offense the benefit of the doubt. Part of the issue is that defense so so much less dynamic in terms of movement, balance, etc. There is no manipulative on defense. That I think a lot of officials rightly or wrongly see these dynamic or agility movements the offense makes as finess moves and when contact intereferes they are more likely to call the foul because its obviously interfering with what the player is trying to do. The defense however is just in a balanced stance (in theory) competiting as hard as they can and unless they get knocked down really don't visiblly lose momentum balance they do not have have fine motor skills/footwork to be interuppted. PLay on!
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For me it is a charge until the defense makes it not a charge. If it is too close to call I go with the charge as I feel we shouldn't punish the defense for a possible tiny violation of the rules.
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The guy who really trained me after I had done mostly intramural ball as an undergrad student really stressed refereeing the defense. I think it is a basic principal that is critical to overall call accuracy, especially on the block/charge. I don't think its taught enough or fully understood by a lot of officials and associations/training bodies in general. Many officials, especially newer ones, are concentrating on the ball handler/shooter. So when there is a crash with a defender they have no idea if that defender is legal or not because they never picked them up. So the tendency is to call a block on the player that just showed up in your vision. Take a play in transition for example. I see many of the officials I observe, especially at the sub-varsity level but too many varsity officials as well, focused on the guy with the ball. What I suggest is to literally shift your vision primarily to the defender and pick up where they are at. Getting in the habit of doing this first then you can expand your vision as you get more experience. When people understand what refereeing the defense means its much easier to call these plays accurately. |
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Does anyone else have a default call when it is "too close to call?" |
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Know what LGP is and referee the defense. Then you'll know whether contact is a block, charge/PC, or neither. I don't deny that some plays are close, but IMO there are far fewer of them than many officials seem to think. Usually what seems to them like a close play is one they picked up late and guessed. And even on nut-cutters I do not have a default call. |
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Peace |
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Having a default call or worrying about what percentages of plays you have as charges/blocks/no call is going down the wrong path that leads to essentially guessing at plays and undermines officiating IMO. Agreed that some plays are close but overall, its really not that hard. Know the rules and referee the defense! |
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I want to make myself clear I do not have a default call for all plays just the "nut-cutters" you describe. |
The only thing worse than having a default is calling a play a charge "because a similar play on the other end was called a charge."
jmo |
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Peace |
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