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Old Wed Jan 19, 2011, 04:31pm
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Quote:
Originally Posted by reffish View Post
What not to say:
We are gonna call (fill in blank)
Who are my speaking captains? And those that ask this, why? I asked That Guy and he said......well, he didn't have a reason. In the meeting, after asking who are my speaking captains, That Guy said, anyone can talk to us. So why the distinction of a speaking captain?
And anything else that drags the meeting past 1 min.
I ask who the speaking captains are. The meeting never lasts over 30 seconds.
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Old Wed Jan 19, 2011, 04:42pm
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Originally Posted by BktBallRef View Post
I ask who the speaking captains are. The meeting never lasts over 30 seconds.
I get the number of a spokesperson from each team. I circle the numbers in the book. I may need to go to the captains at some point to talk someone out of a bad situation. Would be nice to remember who they are, but my brain only has so much capacity.
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Old Wed Jan 19, 2011, 06:37pm
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Originally Posted by BktBallRef View Post
I ask who the speaking captains are.
If they're wearing warmups, do you ask them for their numbers? And, if so, do they pull up their warmups to show you their numbers? Can't they remember their own numbers?
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Old Wed Jan 19, 2011, 08:56pm
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Originally Posted by BillyMac View Post
If they're wearing warmups, do you ask them for their numbers? And, if so, do they pull up their warmups to show you their numbers? Can't they remember their own numbers?
We do that and I want to see them. This is for my information, not their benefit. Do we ask players to tell us what their number is when they foul if we cannot clearly see them? No, so I want to see their number. And I mark the speaking captain in the book.

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Old Thu Jan 20, 2011, 11:14am
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Quote:
Originally Posted by BktBallRef View Post
I ask who the speaking captains are. The meeting never lasts over 30 seconds.
In the big picture, asking for a speaking captain makes no difference to me. If my R wants to know then so be it, however, I do not understand why the need to ask. Even so far as marking the speaking captain in the book; I don't understand.

Shaking hands I avoid, the fist bump is what I prefer to avoid contracting a cold or flu, although each time I handle the ball, I am part of the transfer of germs. So, I am back to square one. Well, the bump is more piece of mind then than actually pure germ warfare.
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Old Thu Jan 20, 2011, 11:24am
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Quote:
Originally Posted by reffish View Post
In the big picture, asking for a speaking captain makes no difference to me. If my R wants to know then so be it, however, I do not understand why the need to ask. Even so far as marking the speaking captain in the book; I don't understand.

Shaking hands I avoid, the fist bump is what I prefer to avoid contracting a cold or flu, although each time I handle the ball, I am part of the transfer of germs. So, I am back to square one. Well, the bump is more piece of mind then than actually pure germ warfare.
I like notifying the captains before the jump. It's a relic that's still in the NFHS manual.

Also, if I have a real issue (if the game gets chippy), I wouldn't hesitate to talk to a captain. In football, I have the numbers written on my game card. I don't have such a device in basketball.

I know it may not be needed to know who the captains are for 10 years, but the one day when I'd like to use the captains to help settle a player or a game, it's nice to have that information available. It's simply a tool in a big toolbox.
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Old Thu Jan 20, 2011, 11:49am
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Originally Posted by RichMSN View Post
I like notifying the captains before the jump. It's a relic that's still in the NFHS manual.

Also, if I have a real issue (if the game gets chippy), I wouldn't hesitate to talk to a captain. In football, I have the numbers written on my game card. I don't have such a device in basketball.

I know it may not be needed to know who the captains are for 10 years, but the one day when I'd like to use the captains to help settle a player or a game, it's nice to have that information available. It's simply a tool in a big toolbox.
Chippy games can explode quickly if not handled. To be honest, I ask any teammate to chill someone out or calm them down. I really don't know if they are a captain or not, just a teammate. If I need captains during a dead ball for some reason, a simple cattle call for captains and they come a running. Maybe I need to increase my game recollection to know who my captains are during the game to quickly call them and settle a game or player. I just don't see the use in knowing who my speaking captains. It implies that the other captains are not speaking and that they can be the only ones to speak on the team's behalf.

I understand in football that officials need specific answers from a team spokesperson on the field during play. In basketball, there are few instances that I need input from a captain to the point that I don't need to know who is the speaking captain. All in all, a moot point. I was on a fishing trip to get insight on the need to ask for dem speaking captains.
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