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As I mentioned in another post, I've been reading old threads b/c the board is so slow lately. I came across a thread that Mark started about working summer league games with Juulie. In the post, Mark said that your summer league runs 16-minute stop time halves.
I'm just curious as to how you felt about working the halves as opposed to working quarters. In MA we use halves, and I like it a lot; but I've never worked quarters, so I don't really have any way to compare. Did you find that you have a preference for either quarters or halves? If so, what was better about the one you prefer? Chuck
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Any NCAA rules and interpretations in this post are relevant for men's games only! |
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Under FIBA rules we've always used halves, but since 2001 we use quarters. I like both, but I think I prefer the quarters system.
ADR
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"Don't criticize what you don't understand, son. You never walked in that man's shoes." - Elvis often used this adaptation of a well-known quotation. And now, I do so as well... |
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As a referee I prefer quarters - more breaks. As a player I prefer halves, because the teams that I play in seem to loose momentum if we stop too often
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Duane Galle P.s. I'm a FIBA referee - so all my posts are metric Visit www.geocities.com/oz_referee |
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For the upper levels, I prefer the quarters. The more experienced players know how to use it to their advantage, and it gives them another time out.
For Jr Hi (except the real all-star teams) halves are better, I think. The coach can discriminate a little better about where to put the time-outs. And it's not another break in what can be a very long game. The teams that played in that league this summer were mostly the upper levels (JV and Var), but most didn't play very well, and the one-break-fewer factor really did make a difference in how much time the games took. Mark, what do YOU think? |
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The games seem to move a little faster with halves. There's fewer breaks, obviously. However, in fall pre-season leagues, I prefer quarters since I am usually nowhere close to being in shape and could use the rest.
The best situation is running time halves, which is what I'm now working in fall ball.
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Most of our summer leagues have running halves (usally 16 minutes) and in some of them, the clock doesn't stop unless there is a timeout or within the last 2 minutes of each half. Sure makes the game go much faster.
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