Huge Gym, Spot inbound play
Highschool JV girls, spot inbound play on end line. Biggest H.S. gym I was ever in. Defender very close to the line but not violating. Inbounder backs off end line 5 steps. I have to back up as to not interrupt throw in. I deliver the ball and start the count.
The girls takes 3 giant strides straight forward toward the end line and throws the ball 2 hand over head while sliding the back leg just like a soccer inbound throw. Is 3 steps directly forward, toward end line a violation? I made no call. Help please. What's the rule? |
legal.
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No restrictions--->no violation. See RULING in case book play 7.6.3.
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I believe the throw in area for a spot throw-in is a box 3 feet wide and as deep as there is space (minimum of 3' per NFHS).
Had a couple of CYO offials who missed this today. We're visiting and home team has small gym with less than 3 feet OOB on all sides. In one game, a player was called for stepping over the OOB line even though he had less than 3' OOB. :( In another game, a referee called a player for a throw in violation for taking one step to the side. :mad: I will give him credit for not signalling a travel though. :D |
3' wide by infinitely deep...or somwhere close to that...
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I had a throw-in spot violation yesterday. Girl starts to run the baseline, I whistle it, and she says, "you didn't say 'Spot'!" I said, "it's still a violation."
What I wanted to say was, "if I didn't say 'don't push her,' would that not be a foul?" But as in nearly all cases on the court, the irony was best kept to myself. According to my partner, I did say "spot," though I don't recall (senator). Weird thing was, I think she was the only person all day to run the baseline. |
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I ask because if I didn't give a verbal or a visual signal (I usually give both) and the girl starts to run, I'm blowing the whistle and calling her back and readministering. We are required to give a verbal and visual signal for spot throw-ins when the clock is stopped (which I think is all the time for a spot throw-in). Again FED mechanics. |
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The visual signal for a spot throw-in simply tells everybody where the throw-in is supposed to be. Period. End of story. It has absolutely nothing to do with what happens when you actually administer the throw-in. Btw, what do you do if you give the visual signal and the team doesn't provide a thrower? Count to 5-seconds and then re-administer that too? If the thrower steps in-bounds with the ball after you gave the visual signal, is that a do-over too? You're over-thinking the hell outa this play, Joe. |
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If the thrower is not available, I am signaling spot, placing the ball on the floor and starting my count. If he/she runs, then it will be a violation. This is the reason why my partners and I communicate how and where the ball will be put back into play on the endline, after the timeout (spot or run). Again, I speak for myself and the crew i will be working with for any game. |
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If you do what you're recommending, you're screwing up even worse. You're screwing the other team by not calling a very obvious violation. Your interpretation is wrong. Might be wise to go to your local rules interpreter on this one,folks, before you even think about following that advice. |
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If I give a verbal or even if I give only a visual spot on the sideline and that person wants to run up and down the sideline than I am violating that person. Shoot, if I give ONLY a visual on the endline in my above scenario, i am violating that person. If I don't give ANYTHING, when I am required to, then I will do what I said I would. Again, I would recommend everyone do as they feel what is right. Then again, this doesn't happen much, if ever, in my games. :D I have the same mechanic on the endline for every throw-in when the clock is stopped, eye-to-eye contact with each partner, signal/say spot or run, whistle, hand ball (if we're staying) bounce ball (if we're going). |
Joe, I see two issues here: one concerns whether I said "spot," and the other concerns the violation.
My partner assures me that I did say "spot." The player complained that I didn't. I don't recall, although I will add that I routinely do say it. So assume that I didn't. In that case, I failed to follow the prescribed mechanics. Fair enough. My failing to follow prescribed mechanics does not, however, excuse the violation. Players are expected to know the rules (ha). The purpose of our mechanic in this case is to help the players, not to grant or withhold a permission (to run the baseline). Ultimately, the responsibility for knowing when they can run the baseline lies with them. I can understand giving the girl a break because I made a mistake. That thought occurred to me at the time. But I decided, ultimately, that since she's responsible for knowing the rule, I would enforce the violation. |
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In regards to your no "do overs", I figure if they wanted us to whistle back the fumbled ball of the free-thrower, that's sort of "do over". I've also given the wrong information after giving the ball to the free thrower and asked for the ball back to give the correct information, that's a "do over" for me. |
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Ok, good luck with your way then.
BTW could you please show me in the officials manual where it states to "verbally" tell the thrower to remain at the spot or that he can run? |
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When the clock is stopped, use the proper verbal and visual signal to indicate whether a spot throw in or running the end line privileges are in effect. |
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Signal #7 for a designated spot and the verbal for it are the same on <b>ANY</b> boundary line. You are completely wrong on this, Joe. Btw, what signal do you use to designate the <b>starting</b> spot for an unrestricted endline throw-in? |
Joe --
It's also our "job" to be sure each team has 5 players before we administer the throw-in, and to be sure the proper players are in the lower blocks before administering a FT, etc. Yet we wouldn't (I assume) have a "do-over" if a team violated one of these rules. The "spot" mechanic / rule is no different. You *should* do it; failure to do so doesn't absolve the team from the responsibility to know. The player could always ask if you didn't give the instruction. Note that this is different from giving the "wrong" instruction -- telling a player s/he can run when it's supposed to be a spot throw-in. In this instance, I think you can re-set. |
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#2. Got that. #3. Won't be the first or last time. #4. Is that a trick question? :D |
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Perhaps I should start telling the players, "Do not pass go and do not collect $200." |
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It's a simple mechanic that can avoid any confusion, so why not put it in your game. |
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That statement was not in the previous manual. |
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Do what you want to do, Joe. You obviously don't believe any of us. For others reading this who might not be sure, you would be wise to check with your local rules interpreter before doing what Joe is recommending. |
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You are advocating a do-over after a player has committed an obvious violation. You are advocating officials to completely ignore NFHS rule 9-2-1. <b>In my opinion</b>, you do <b>not</b> understand what the mechanic entails. Your advice above is <b>wrong</b>, again imo. Also, imo, the "newer officials and officials who aren't sure" shouldn't believe me or you. They should check with their local rules interpreter. Is that clear enough for you? |
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This situation isn't happening to me. If I did screw it up and not do as I am suppose to, again, I may be inclined to reset the throw-in. Again, and again, and again..... It's a prescribed mechanic in the officials manual, that's really all i was trying to point out. I hope somebody saw that or somebody who didn't know realizes that "when the clock is stopped, we should use the proper verbal and visual signal to indicate whether a spot throw in or running the end line privileges are in effect". Hopefully I made my point, so I'm done with posting with you on this. I'm not on here trying to see how many posts I can post on this site. |
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The purpose remains to be to keep all participants on the same plane (as always) and is not specifically directed to the in-thrower. And further, I suspect you have been doing that mechanic for years. [ '05-'07 Officials Manual Ref: 223. Reminders (last sentence.)] |
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The rule to know is 9-2-1. I'm done too. |
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Likewise, we're supposed to count the players prior to the ball becoming live. If we forget once, and suddenly Team A has 6 playing, are you going to re-set because you forgot a mechanic? I hope not. The responsibility is still on the players. |
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Whenever we knowingly deviate from the guidelines, we should have already decided that we "made it right (for the given situation), but kicked the rule". We have decided to take the heat, if necessary, and we have rationalized that we did the right thing. We all have different lines (some straight, some bent) with respect to the rules. But it seems more important to make sure we fully understand what the guideline suggests before we deviate from it, based on our knowledge of the written rule, of spirit and intent, and of the level of play. A few years back, I had a partner [30 years experience, finals ref], administer the ball to the wrong team at 1/2-time and then stop action to give it to the correct team. I was appalled! Was it incorrect? ...YU.P. Was it the end of the world? ...Nope.;) |
IAABO Throw In Mechanics
IAABO Manual (page 40)
E. Throw In Adminstration 1. Administering official shall a. glance to the table for substitute(s) b. establish eye contact with partner c. apply then "boxing in" technique (visual or physical) d. signal the type of throw in 1. designated spot (may use verbiage, if so, "designated spot") 2. endline with no designated spot (use signal to indicate ability to move along the endline after timeout or unusual delay) e. put whistle in mouth f. if following timeout, intermission, or unusual delay, sound whistle, indicate color and direction g. raise hand to show "time out" signal h. hand or bounce ball to thrower Exception: on all frontcourt endline throwins the ball shall be handed to the thrower i. step away from teh thrower and begin throw in count j. signal to "start the clock" when the ball is legally touched in bounds |
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2.4.3 Time-outs: D. Resuming Play 3. The officials shall see that each team has five players on the court. 2.4.4 Intermissions D. The officials are responsible for counting the players on each team. Lots of good stuff in this new book :D |
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I also included a response to Mick's reference from the 2005-07 manual. I acknowledged earlier in this thread that I do exactly what is stated therein, but have never done anything MORE than that. The instruction in the 07-09 manual is indeed new. FTR the citation says, "Use the proper signal to indicate running the end line privileges are in effect when the clock has been stopped." |
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Maybe BillyMac can detail it for us also, along with the relevant diagrams. |
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Here's my 2 cents. I visually and verbally indicate "SPOT" or "You can run" on EVERY throw-in. Yes, even sideline, when it's "obvious" that they are on a spot. Having said that, if I forgot to say SPOT and the kid ran, I'm pretty sure I would still call the violation. He should know, even if I forget to remind him.
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