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A calls TO. After TO is over, A is ready to inbound the ball. I whistle for B to come out to start play. What's the procedure if B doesn't come out and I'm ready to hand the ball to A for a Throw In. Is it a delay warning once I put the ball at the disposal of A? Or is it a delay warning after A inbounds the ball?
Thanks, I'm a little confused on the team that's not inbounding the ball. |
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I pregame this with my partner. My procedure is :
After the second horn and team A is ready I count to myself thousand one-thousand two blow my whistle and give the ball to Team A to throw in. It will only happen once. Note if Team B is breaking after second horn I yell at them to hustle up. |
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In NC, we use something similiar.
After the second horn, the administering official blows his whistle, mentally counts two seconds, and whistles again. If the thrower isn't there, he places the ball on the floor and begins the 5 second count. If the defense isn't there, he hands the ball to the thrower. If the team is running onto the floor, prior to the second whistle, he'll hold the whistle. There is no delay of game warning. That's what the RPP is all about. |
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John -- here's a small advertisement, which you can skip if you want -- There are a couple of very entertaining, educational** and evocative articles on the subscription web-zine part of this site regarding the Resuming Play Procedure. There will also be another one soon about the RPP, and the various delay warnings and immediate T's and when to use which. (Note to Tomegun: I'm not buttering up anyone, I'm bragging about myself!)
If you haven't seen them, or don't want a subscription, here's the summary -- use the RPP after a time-out. In the RPP there are no warnings. You simply proceed with the game as possible until a violation, then if the delay continues, issue a technical. So if A is ready to go, GO! B will learn their lesson and as MOfficial says, it will only happen once. **The truth in advertising laws compel me to admit that one of the RPP articles contains a huge mistake, but there is a correction which was printed about 10 days later. |
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__________________
"It is not enough to do your best; you must know what to do, and then do your best." - W. Edwards Deming |
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When the clock is not running consuming a full minute through not being ready when it is time to start either half." I don't know what the procedure is before an extra period. |
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10-1-5a is used if the team isn't on (near) the court -- usually, this means still in the locker room. Here, you start the timer and if it gets to 1-minute, you'll have a T. Only one T, regardless if the delay is 1 minute, 5 minute, 10 minutes, ... |
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The fact that the time before an extra period is an intermission is in 5-7-1. The fact that you charge a T if the team is not on the court is 10.1.9 COMMENT. If you put this in your article, I want recognition. ![]() |
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But how does one conduct the RPP before an extra period, since it's a jump ball, not a throw-in or free throw? Does one toss the ball with only one jumper, then call the violation, and then if necessary a T? |
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Fail to have all players return to the court at approximately the same time following a time-out or intermission. 10.1.9 SITUATION: Following a charged time-out Team B is still with their coach on the sideline when the official sounds the whistle to indicate play will resume. Four players of B return to the court just in time to play defense as A1 attempts an unsuccessful three-pointer. B1 rebounds and throws a long pass to B5 who enters the court just in time to catch the pass. RULING: A technical foul is immediately charged to Team B for failing to have all players return to the court at approximately the same time following a time-out or intermission. While it is true the entire team may be off the court while the procedure is being used, once a team responds, all players must enter the court at approximately the same time. COMMENT: The resumption-of-play procedure is in effect to start the second half unless either team is not on the court. In that case regular delay provisions are in force. Seems appropriate to me. ![]() |
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