Warning for Delay?
Team A scores to pull within 2 points of Team B with 13 seconds left and the clock running. After the score A-1 knocks the ball away and it rolls about 15 ft to a back wall of the gym. I held my whistle for delay as it seemed an unfair advantage for Team A to stop the clock to issue the warning. As I wait for Team B to go and get the ball, Coach of team A starts screaming for me to start my 5 sec count.... I blew the whistle and told coach A that his team knocked the ball away etc. Of course Team A steals the ensuing throw in and hits a three pointer at the buzzer to win the game. I know I probably shouldn't have blown the whistle here, but how would you guys have handled this end of game.
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If A knocked it away and had not been warned earlier on any of the the warnings, id let it run. Start my count when B gets to a normal throw in area. If B is not going to get it id still let it run for what i would think was a reasonable time to get the ball from the wall and get to throw in area....then start counting. I would not stop the game to explain anything to the coach.
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By The Book ...
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You can't get into trouble if you go by the book. 10.1.5 SITUATION D: Immediately following a goal by A1, A3 slaps the ball away so that Team B is unable to make a quick throw-in. RULING: The official shall sound his/her whistle and go to the table to have the scorer record a team warning for delay. The warning shall then be reported to the head coach of Team A. Any subsequent delay by Team A shall result in a team technical foul charged to Team A. (4-47-3) Key here is thirteen seconds. Five seconds or less, I'm letting the clock run, as advised by a NFHS casebook play. 9.2.10 SITUATION A: A1 is out of bounds for a throw-in. B1 reaches through the boundary plane and knocks the ball out of A1’s hands. Team B has not been warned previously for a throw-in plane infraction. RULING: B1 is charged with a technical foul and it also results in the official having a team warning recorded and reported to the head coach. COMMENT: In situations with the clock running and five or less seconds left in the game, a throw-in plane violation or interfering with the ball following a goal should be ignored if its only purpose is to stop the clock. However, if the tactic in any way interferes with the thrower’s efforts to make a throw-in, a technical foul for delay shall be called even though no previous warning had been issued. In this situation, if the official stopped the clock and issued a team warning, it would allow the team to benefit from the tactic. (4- 47-1; 10-1-5b, c; 10-3-10) |
Deja Vu
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I have never (with apologies to the late J. Dallas Shirley) been averse to issue a formal Scorebook Warning. But in the OP as described, I would have charged A1 with a TF for Delay of Game and issued a Scorebook Warning to Team A for a Delay of Game. MTD, Sr. |
Interference ...
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An immediate technical foul, without the benefit of a warning, would be for something like interfering with the thrower’s efforts to make a throw-in, like the defender reaching through the boundary plane and knocking the ball out of the inbounder's hands. In one case the defender is interfering with the ball, in the other case the defender is interfering with the inbounder. That's a big difference. |
You should have called a delay of game warning (a T if one had been previously given) and given the offended team the ball back with the right to run the endline.
You compounded matters by (1) stopping to clock to "chat" with the coach. If you were to stop the clock at this point its to call a delay of game and/or a T (although I wouldn't call the T). Those are your only 2 options. There is no scenario to stop the clock to chat with a coach. |
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The key in my decision to issue a TF in OP is that the Ball was knocked 15 feet away from the End Line, meaning, to me, that the Ball was knocked quite a way from the Team who was entitled to make the Throw-in. If the ball had been knocked only a few feet I would only issued a Delay of Game Warning. MTD, Sr. |
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Not An Idle Threat ...
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I would have started my 5 Second count around 9 or 10 second mark.
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In regards to OP if team knocks ball away and causes a delay that is what I am calling. First time warning. Ensuing times respond accordingly.
This is not as complicated a decision in Feeble as clock is stopping on every made basket in last 2 min. |
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I'm thinking the case play really needs to read that the official "..shall stop the clock..." Another circular item perhaps? lol. |
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Unsporting ...
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It's IAABO (though based on NFHS rules, and interpretations), it's local, but it's worth some thought. |
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Unsporting ...
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Go back and reread the thread and you'll see I even gave a rules reference for the T I would call. Sent from my SM-N920P using Tapatalk |
Unsporting ...
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Note: I was referring to the most recent thread, not the older one. |
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All of this makes me wonder if a rule change would make this easier. Abolish delay warnings. Get rid of the T for delay after a warning. Take all of the plays that are delays: stop play and charge a TO to the team committing the delaying action. That means there is an actual consequence the first time and that there is a simple T for calling an excessive TO in the kinds of cases we are talking about here.
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In watching my son's varsity games this year, I think I've seen three or four warnings given, and IMHO each was clearly warranted. I think 3 or 4 others could/should have been given, when players created delays as they were setting up a press. (And I have also heard silly parents yelling for warnings that were simply absurd. But that's a separate issue.) The time it really matters, IMO, is in that end game scenario where it is a deliberate act in an attempt to force the refs to stop the clock. Existing rules aside, there are two philosophical approaches the game could take: (1) hey, they haven't been warned yet, so they are entitled to do that, or (2) we don't like that and don't want it to happen. My TO rule would address it simply, and would be under the second philosophy. |
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