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Foul interrupts your inbounds opportunity before you have a chance to complete it or have.
Violation ends your opportunity and thus completes it. |
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I personally think it would be simpler and make more sense to switch the arrow as soon as the ball is at the disposal of the throw in team. To me, the arrow has done its job, and anything that happens during that throw in is the direct result of the AP arrow. I'm in the minority, though. |
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Never mind. :) |
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5 seconds left in the 4th and A is ahead by 1 and there has just been a jump ball in favor of A. B now definitely wants to foul before the ball is in-bounded to make sure the clock never starts. B3 holds A3 trying to keep them from getting the ball. A3 shoots a 1&1 and misses. A2 and B2 now have a jump ball. Because of the AP arrow change B now gets the ball instead of A. I'm not sure what to make of plays like this, but it would be a game changing rule(rarely). |
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AP throw in, A reaches the ball across the OOB plane and B1 grabs it and ties it up. Currently, A gets a new AP throw in. Under my change, B would get an AP throw in. Any foul by either team would not result in the arrow staying put; that would be a change. |
Prevent the Never Ending Game
If the AP arrow did not switch on a 5-sec violation...
A1 & B1 tie up the ball, the arrow points towards team A. However, there are only .4 seconds left in the half, and not much of a chance to score so team A takes the violation, in an attempt to get the ball to start 2H (a much more valuable possession). Team B now says, wow, what a great, innovative idea. So they take that same 5 second violation.... You will now be doing this game, and calling 5 second violations for the rest of your life! |
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