Quote:
Originally Posted by Nevadaref
Should be, but some shot clock operators need the extra signal to help them remember to click the reset button following the throw-in.
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I agree, and I sometimes find myself using this same mechanic.
However, the bigger problem I have with shot clock operators is when they reset the shot clock when they shouldn't. For example, a momentary loss of player control, but Team B never gains control. When a Team A player regains control, I hate looking back up at the clock and seeing they have reset it.