Quote:
Originally Posted by ODog
YES.
NO.
I've been burned before by your exact scenario(s), and that's my takeaway.
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Quote:
Originally Posted by deecee
At 4.6 I would be tempted to blow the play dead after a second, put 3.6 on the clock remind the clock operator on his/her duties and inform the teams that from this point if there is discrepancy between the clock and chop that they should play until the end (which could be a whistle if the clock doesn't start on time or the horn if it does).
I mean at 3.6 seconds they won't have time to check the clock and any play will be a quick shot, drive to backdoor cut to the basket.
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I think I agree with the manual count. If you kill the play, then you're making the offensive team inbound again, which is usually advantage to the defense, AND they must get their shot off quicker. I think there is rules support for stopping the play immediately, but be sure you're ready for the fallout, because at least one of those coaches is not going to be very happy...