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Old Mon Jul 27, 2015, 03:38pm
crosscountry55 crosscountry55 is offline
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Quote:
Originally Posted by Scrapper1 View Post
But at the HS level, and particularly at the sub-varsity level, you get scorers who aren't well-trained and might not be paying as close attention as you'd like. So it's important to get into the reporting area and stop to make sure that the scorer actually receives the information that you're trying to communicate.


I don't think this is true. You probably remember that the NCAAM mechanic used to be for the reporting official to stay tableside. When it changed back to going opposite, the rationale we were given was that officials were over-indulging the coaches in conversation, sometimes seeking out the coach to talk about the play. They wanted to cut down on conversation, or so we were told.


In college, I most agree (although at some Juco's and low-level D3's you're still better off stopping and being really obvious). But in HS, I disagree completely.
1. Partially agree. I should make sure the scorer actually receives the information that I'm trying to communicate, absolutely. But in most cases I can do that just as easily with a deliberate walk and good eye contact. To say that coming to a complete stop is necessary for said communication is not true. It's just a technique that the NFHS prescribes.

2. Valid point. But there's a difference between breaking into jail and being receptive to coaches who have respectful questions. If too many officials were breaking into jail, then that's a training issue that shouldn't have been covered up by changing the reporting mechanic. Honestly NCAAM is the only known mechanic set (IAABO, NFHS, NCAAW, FIBA and NBA being the others that I'm aware of) that requires the reporting official to go opposite. I think that does more harm then good. Check your ego at the door, stay tableside, and know how to professionally work with coaches....IMO.

3. Then we shall agree to disagree. It's case-by-case for me; I can tell in five minutes if a table is professional or not. If they're not, I adjust and communicate more slowly, by whatever means least interrupts game flow.
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