Quote:
Originally Posted by rekent
This was a tournament environment that doubled as a camp, and I was R on the game so the decision was up to me. I chose to not adjust it because I had no definite knowledge, but was soundly ripped by every evaluator that spoke to me for not changing it. Between them all, 0.2 to 0.5 would have come off of the clock but none of them were able to support it by rule, just said that logically some amount of time had to have passed.
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You are both correct. Some time should come off, but the NFHS also needs to adopt a rule such as the NBA has mandating a minimum amount of time that must come off in these single touch then immediate dead ball situations.
Until the NFHS does that, I am chopping the clock and blowing the whistle. We are going to stick with whatever the timer gets from quickly starting and stopping the clock. I can't count in tenths of a second, so I can't have definite knowledge to deduct anything if the timer fails to start the clock.