This is pretty much exactly why reviewing game film is a good idea.
(well, one of the reasons, at least).
Don't think of it as "calling what you can't see"... instead, think of it as "I used to think that XX level of contact was not enough for a foul, now I see that it is enough."
Think of it as "I currently don't see that travel in real time because _____" (not looking at the feet, not watching the release of the ball, whatever)... I need to start looking at _____ (thing that will help you catch that in the future)"
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