Quote:
Originally Posted by CecilOne
OK, not really hijack, just a tangent.
In a timed game, what is your criteria/philosophy for when to stop the timer during play.
Don't say lightning or a helicopter on the field, but try for helpful.
Does it ever include an obvious stall?
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No.
Calling for an ambulance. Possibly a protest situation where I've got to have someone find the UIC/TD and they aren't readily available. That's about all I can think of.
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