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Old Sat Jun 21, 2014, 02:42am
Camron Rust Camron Rust is offline
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Quote:
Originally Posted by Pantherdreams View Post
Looking at your photos. She's legal in frame 2 before she gets hit, she's legal in frame three.
She would be legal if she didn't continue to move forward. The LGP rules quite clearly state that moving forward negates LGP if contact occurs during the forward movement. If the movement is upward (verticality) it would be legal, but there isn't even a hint of such movement. Even if there were, that doesn't excuse the forward movement.

Quote:
Originally Posted by Pantherdreams View Post
Where she choses to put her chest/stomach inside her cylinder isn't illegal whether she sticks her butt back or lifts her chest and legs up (which will move her hips and ribs outward/foward everytime). It only becomes illegal when she extends beyond her cylinder or plane.

You are the one combining the LGP and verticality rules. Most posters here are trying to keep them separate.
Verticality is about vertical movement....none of which happens in this play. Also, the cylinder (no such thing, really, verticality is defined by a plane) isn't defined by where the player puts their feet but where the front of torso is located. Your entire argument hinges on a defender having the right to space in front of them which they are not occupying. No defender has such rights. She is moving her entire torso into new space all the way to the point of contact.

Quote:
Originally Posted by Pantherdreams View Post
If she were standing still prior to the play and the difference in her body between frame 2 and 3 that you posted was just her choice of movement to challenge shooter, protect herself whatever . . .would you have a foul. Just standing there and her posture from frame 2-3 was only change?
Yes. First, no one can stand with the posture in #2 without falling on their butt. Even if she could, it would still be a foul. She is moving forward and sticking her chest/belly out in front of the position she legally obtained. Verticality and the cylinder doesn't really apply here but even it if did, she's moving it forward, not moving up within it.

Verticality, as in firming up, isn't what is happening here. She isn't straightening the body to be aligned vertically which usually occurs when a player raises up with their shoulders arms bring the belly/hips forward to be in line with the shoulders. She is moving all parts forward....not the same thing as bringing the midsection inline with the upper body.

Quote:
Originally Posted by Pantherdreams View Post
The offensive player has no expectation of time and space. I think you are punishing the defender for what she was doing prior to establishing LGP. ie. Facing and in path. Rather then officiating what she does once she has it.
Again, by still moving forward, she gives up any LGP she may have obtained.

I quote the guarding rule again:

Quote:
c.The guard may move laterally or obliquely to maintain position, provided it is not toward the opponent when contact occurs
d. The guard may raise hands or jump within his/her own vertical plane.
She IS moving forward, not upward....LGP lost.

Quote:
Originally Posted by Pantherdreams View Post
I know your argument may be that she doesn't have it. But by the requirements she does have LGP. I think you are the only person counting torso movement inside her cylinder (or from behind to into depending on your take) as forward movement. Occupying space you are entitled to should not be a foul/
The movement is NOT inside her cylinder. Her cylinder is where she is, not in front of it...and only UPWARD movement is allowed by verticality. The space she is entitled to is not the space in front of her.


Here is another rule quote covering verticality (found in the section on the use of hands/arms):

Quote:
It is legal to extend the arms vertically above the shoulders and need not be lowered to avoid contact with an opponent when the action of the opponent causes contact.
Note that the reference for verticality in this rule is the shoulders, not the feet.
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Last edited by Camron Rust; Mon Jun 23, 2014 at 02:37pm.
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