View Single Post
  #5 (permalink)  
Old Mon Mar 24, 2014, 03:16pm
AremRed
Guest
 
Posts: n/a
Quote:
Originally Posted by Camron Rust View Post
The rules are indeed clear. The rules define a try as starting when they start the shooting motion (with no qualification that they complete it).
Correct, 4-41-2 says a player is trying for goal when the player has the ball and in the officials judgement is throwing or attempting to throw for goal". The way I use my officials judgement is through the process that I have explained several times before: I wait until I see the whole play start, develop, and finish and then make my decision on the whole play, not just one aspect. If a player is trying to shoot, they will continue to shoot. If the player passes, he is not trying to shoot.

Quote:
Originally Posted by Camron Rust View Post
The rules also say that what follows doesn't matter....they don't have to release the shot.
Correct again. They do not have to release the shot.....but if they try to pass then the try is over; they are no longer shooting and thus are no longer entitled to FT's.

Quote:
Originally Posted by Camron Rust View Post
You're trying to call it judgement but it really isn't.
I don't need to call it judgement. The rules themselves call it judgement. You are the one contradicting the rules here -- you are saying this is not s judgement when the rules say it is.

Quote:
Originally Posted by Camron Rust View Post
You've already admitted that you decision isn't based on how the rules define a try (which is clearly defined in the definitions) but something else that is not in the rules.
False. My view correlates with what the rulebook says, and I feel I have explained it well. I am not throwing out how the rules define a try, or how they define the start or end of a try.

Quote:
Originally Posted by Camron Rust View Post
Nothing in the rules support outcome based decisions.
The rules clearly say it is up to the officials judgement. In my judgement, I use outcome-based decisions. Why would I do otherwise? I cannot read a players mind, I can only call what I see.