Thread: Flop
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Old Thu Feb 23, 2012, 12:51pm
Welpe Welpe is offline
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Join Date: Mar 2007
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OK giving this caseplay a closer look, I'm going to retract my previous post.

Here's where the rub is with that caseplay ruling. The ruling qualifies two things that make it a foul on B1, time and location.

The time is after A1 leaves the floor and the location is into A1's path from outside of A1's path.

In other words, from the ruling.

Quote:
However, if B1 moves into the path of A1 after A1 has left the floor, the foul is on B1.
The way this ruling is written, you need both of these conditions for the foul to be on B1.

In our sample play of doom, B1 is not moving INTO A1's path because he is already there. He moves to a different spot along A1's path but he is still in the path. The timing on when A1 left the floor is irrelevant because B1 has been in the path all along.
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