As my screename implies, I am just a fan. But, the way that I've always understood that rule that you cited about unfairly conserving/consuming time applies when a team would be attempting to find a loophole in the rules to consume/conserve time (For example, when the offense is ahead, the game clock is running, and intentionally gets a false start penalty so that the play clock resets, and they can run off additional time).
In this case, Arkansas had the lead and the ball. LSU had no timeouts, and the clock was running. Under normal circumstances (without an injury), Arkansas would have been able to have run 40 seconds off the clock before running the next play. When the injury occured and the game clock was stopped, they lost that opportunity. About 5 seconds had run off from the end of the previous play to the time that the clock was stopped for the injury, so had the game clock been started on the ready, they would have been able to run off 25 more for a total of 30 (rather than the 40 that they could have run off without the injury).
So, summing this up, without the injury, Arkansas could have run off 40 seconds (leaglly). Now, with the injury, they are only going to be able to run off 30 (if the clock starts on the ready). But, somehow, it is determined that they are unfarily consuming time so they are not even allowed to run off the 30?
