Quote:
Originally Posted by Mark Padgett
We've had a discussion before on why there are 10 and 5 second counts in games that use a shot clock. The two main theories seem to be that if the concept of having the counts is to prevent a team from stalling and to "force" offensive play, then having a shot clock and counts is redundant. The other theory is that the purpose of the counts is to reward "tight" defense.
Personally, I feel you don't need counts if you have the shot clock. To me, that's redundant.
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Let's say the offensive team has a small 4 or 5 point lead with 35 seconds left. Shouldn't a tight defense be rewarded in such a situation if they can preserve time on the clock to try to close the gap in score?