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Old Mon Sep 13, 2010, 02:29pm
DrMooreReferee DrMooreReferee is offline
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Join Date: Nov 2002
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Quote:
Originally Posted by RichMSN View Post
It's an Internet message forum, what do you expect? Anyhow...

What is your rules justification for not starting the clock in #1? You have discretion if you feel A is attempting to consume time by unfair tactics. You'd invoke the elastic clause (3-4-6) on the *first* false start? You can, but I don't think that would be in the spirit of it.

I'm not saying I wouldn't, but the LJ stopping the clock to set the down box is quite different than the intended use of 3-4-6, wouldn't you agree?

I'm not saying I wouldn't do anything here. I might reset the game clock once the clock's stopped and then wind the clock. I certainly wouldn't deprive A the ability to run 5 seconds off (if the play clock was at 5, why couldn't they run 4.99999 of those seconds off)?

The best solution is "don't stop the clock and fix the down box after the play."
oh, I agree,,, the best solution would be that. But since it happened, I'm just saying that it would be even worse to allow A to consume almost 45 seconds for one play. And yes, 3-4-6 would be allowable even on the 1st false start. In a tight game with 2 minutes left, would you have given them a freebie false start?
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