Quote:
Originally Posted by grunewar
Maybe good "game management" is the better terminology. This is a seat of the pants thing you will need to get a feel for as you gain experience.
Nip it in the bud before a scrum gets out of hand. If the game is a bit "chippy," you might put air in your whislte earlier to prevent "issues" from developing.
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Agree. I'm also much quicker if the players are on the floor. Those situations can escalate quickly.