There's not quite enough information to rule on this, as there are two possibilities.
1) B1 fouls A1, shot is released, A1 lands, A1 fouls B2, shot ends.
You could call a false double foul on this. Each foul carries its own penalty, so A1 would shoot two free throws with the lane clear. Go to the other end, line them all up, and B2 shoots a one-and-one and you'll play on from there.
2) B1 fouls A1, shot is released, A1 lands, shot ends, A1 runs into B2. Once the try ends, the ball is dead when there is a shooting foul. A1's crash is ignored, and you'll only call the foul on B1, with A1 shooting two shots.
A1's crash would have to be pretty significant, and it would have to be impossible for me to assume B1 didn't affect A1's momentum in any way, for me to make this call.
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