Quote:
Originally Posted by cdaref
Yeah, but 0.2 or 0.5? Makes a difference.
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Rulebook aside, you can look at it this way:
We know that there are finite number of possible answers (assuming the 1/10th granularity of the clock):
0.9
0.8
0.7
0.6
0.5
0.4
0.3
0.2
0.1
We also know that there is one answer that it CANNOT be:
0.0
It bugs me that we are going to choose the one single answer we know for certain is NOT the correct amount of time left in the game, because we cannot exactly determine which of the other answers is the correct one, but would have to rely on an estimate, because the books demands "definite" knowledge.