Quote:
Originally Posted by Camron Rust
If they were the same, what should happen if the time that had elapsed was longer than the number minutes that should have been in OT? Do you go back and figure out who was ahead the time it should have ended? Do you just declare the game over when discovered? Neither of those are likely to be the "right" way to fix this error.
Each team should have the benefit/burden strategically playing from 4:00 on the clock, not starting with 8:00 (most likely of errors) and suddenly jumping to 0:30 after 3:30 had elapsed and someone realized this OT was taking a long time...changing their entire stragegy.
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The same (or maybe it's the opposite) happens if the clock is set at less than 4:00 and a team sets up for and makes (or misses) a "winning" shot at which time the error is discovered. The clock error affected play.
There are potential problems with any solution. I just think that it should consistently be "play on" or "fix it" or "do over."