Thread: Why FIBA, Why?
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Old Fri Jul 31, 2009, 12:08am
K-Bach K-Bach is offline
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Join Date: Apr 2005
Location: Alberta, Canada
Posts: 36
Metrication for Americans...

Constable...
I presume you're aware that there would be signal indicating the foul (a block in your example) between the player # and the # of FT's, thus the number of FT's is not confused easily with the player being called for a foul. Also, a blocking foul signalled in Swahili is remarkably similar to a blocking fould signalled in Italian, which is nearly identical to a blocking foul signaled in...

Also, technical fouls are not universally horrific in any rule book; in fact the FIBA book describes them as basically rude or disrespectful (my words), so a player may be stupid at a minor level up to 5 times, including their collection of personal fouls in that count of course. On the other hand, some of the fouls that NCAA and FED call technical in nature are described as 'unsporting' by FIBA, and players can only collect two of those, sometimes fewer.

One thing I really like about FIBA is that technical fouls to bench personnel are automatically given to the coach -- there is no need to even attempt to determine which substitute or ac earned it (that's the hc's problem, not mine).

TO's must be requested through the scorer's table prior to an eligible dead ball period...no players making silly mistakes (I've got a great story on that one), and coaches don't have any of their precious timeouts wasted by anyone but themselves. It took many moons (not mine, Padgett) for HS scorers in my part of Alberta to figure out that they're actually important under FIBA rules, but it's getting better all the time.

All in all, I've found that college games I've worked take approximately 90 minutes from tip to exit, with very few exceptions, and I worked a girls HS game that went 56 minutes from tip to exit (7 minute half time period). As far as game play is concerned, fewer timeouts means fewer longish stoppages and the substitution rules keep the game moving. I've also found that when players are too busy playing, they spend less time doing stupid things during dead ball periods.


***edited 1st sentence for clarity ***
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