Quote:
Originally Posted by rulesmaven
This is why, for example, you can see the odd situation where the game clock shows 34.5, but the shot clock still shows 35. It seems the shot clock should be off at the point, but not really. The true time left on the shot clock might really only be 34.2, even though it shows 35, because it doesn't tick down to 34 until it gets to 34.
Very long winded way of saying that the shot clock horn should always be simultaneous with 0, because as soon as it says zero, there is no more time in the 35 seconds.
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As Bob Jenkins referenced, the NCAAW quiz had a question on this that caused so much discussion, they posted a bulletin that said (paraphrasing) by rule, you must turn the shot clock off when time exceeds game clock (REGARDLESS of your "knowledge" or logic.)
They don't state a reasoning, but it's likely because not all shot clocks operate the same (different manufacturers).
The most obvious solution will be to include tenths of seconds on shot clocks, but it may not happen for quite a while.
We discussed this here:
Any engineers on board? Zero on the shot clock, no horn