however advantage/disadvantage is not a based on a finite set of rules -- what could be judged disadvantage to one person due to their ability could be judged advantage due to lack of said ability. Pretty much the concept tyies to weave in players ability and the guidelines of our rules to allow for a smooth and fluid game.
Judging ALL contact as equal based on advantage/disadvantage is a misapplication of the concept. As players ability are taken into consideration.
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in OS I trust
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