Quote:
Originally Posted by Nevadaref
That is wrong, and I can prove it by quoting a rule for you as you have asked. The game begins when the ball first becomes live and that is required before either team can be granted a time-out.
Rule 6
SECTION 2 STARTING GAME/QUARTER
ART. 1 . . .
The game and each extra period begins when the ball becomes live
as specified in 6-1-2 for a jump ball, throw-in or free throw.
5-12-4. . .
A time-out shall not be granted until after the ball has become live
to start the game.
Sorry, but a team cannot substitute freely prior to the first FT attempt awarded for a pregame technical, and the starting line-up definitely still matters. Otherwise rule 3-2-2a would not say "unless...to attempt a technical-foul free throw."
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Concede the point about the game not "starting" by the literal reading of the rule. But, if that were really true, you couldn't have a foul before the game starts. So, there are really two points at which the game "starts". We may not technically call it a "start" but the contest has begun if penalties can be levied.
Quote:
Originally Posted by Nevadaref
The ball remains dead following the time-out until it becomes live. Anything that happens during that same dead ball period doesn't change it to another dead ball period. There are a couple of things which can happen that will cause another timed interval and reset the sub restrictions, and we've already mentioned those--another time-out, an injury situation, or an unusual delay. The bottom line is that the dead ball remains a dead ball until it becomes live. That's simple.
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Its only about the last thing to occur...administering things in the order in which they occur. No one is saying a dead ball is a live ball in any form...not sure where you're going with that. An opportunity to sub never requires a live ball to have occurred. If there is an infraction after the timeout, the infraction and anything that goes with it is all that would matter....as if the timeout never happened.
Quote:
Originally Posted by Nevadaref
The concept is fine, but in this case we have a rule prohibiting entry. The sub failed to report prior to the warning horn during the time-out. I see nothing that lifts that restriction during this dead ball period. Furthermore, a team warning for delay isn't a violation. It's just an administrative procedure. Says so in the definition provided in 4-47. In fact, only one of the four reasons for such a warning is a violation.
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We have a rule prohibiting entry if the report is during the last 15 seconds of a timeout. But that restriction ends at some point. And that point is when, after the timeout has ended, the next dead ball (after a live ball) or infraction occurs (even if the ball doesn't become live). It is no longer after a timeout...but after an infraction.
The delay warning is not just an administrative procedure, it is an infraction that is administered. If it were not an infraction, there would be nothing to adminster or record in the book.
It's pretty simple...what was the LAST event in the game. If it was the timeout, then the restriction still applies (but not all the time). If the last even in the game is not a timeout, then the restrictions are no longer in effect.