Thread: KIcking Game-NF
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Old Wed Aug 21, 2002, 08:38pm
Mike Simonds Mike Simonds is offline
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Join Date: Jun 2002
Posts: 489
Smile Free kick mechanics.

6 man mechanics (CCA) for umpire:
1. Count K. Signal BJ and FJ (They have K and R's restraining lines).
2. Obtain ready signal from kicker. Signal referee.
3. Upon ready for play signal kicker to proceed.
4. Watch for kick that touches the ground in front of the kicker. (Some kickers can bounce a kick off the ground and pop it up in the air; kick catching interference does not apply afterwards.)
5. Pickup tee (Is this a good mechanic or simply unnecessary?).
6. Watch for blocks and other contact in middle zone.
7. Help lineup kicks going out of bounds on the fly.
8. Be alert for long runbacks.

Whoops, almost forgot:
9. Protect kicker and holder. Watch for illegal contact on kicker until kick has been touched and/or kicker has advanced 5 yards past his free kick line.
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Mike Simonds
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