Quote:
Originally Posted by JRutledge
“Rhythm, Balance, Speed and Quickness” is what you should apply when calling hand-check fouls or perimeter contact.
If none of these things are disrupted, then you do not need to call a foul. Fouls still have to have an advantage/disadvantage element to them. They also did not throw out the incidental contact rule either in this POE. And if anyone attended any of the camps I attended and you called a foul simply for two hands on a player, you would have heard about it a lot.
Peace
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Exactly....the POE's are pointing out that there are times where an advantage is gained or play is too rough that are not being called....when two hands are on the opponent is a good indicator. It works 99% of the time....but falls short of being 100% accurate.