Quote:
Originally Posted by Nevadaref
Huh? The clock has nothing to do with game action. Some is timed and some is untimed. Just accept it.
For example, all FTs are untimed. They start and end with the clock not running. What's the big issue about some throw-ins being handled in the same manner?
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It's also a question about the AP arrow.
The clock never starts because the touch isn't legal, yet the arrow flips because the throwin ends; per the interp.