I believe that several basics of developing good game management skills can, indeed, be taught, but there may be some aspects that cannot. For example, I often believe one's individual temperament plays a role in game management. If one tends to be by nature a hothead or quick-tempered, being a good game manager may be more difficult or impossible. One's temperament is not really something that can be taught per se. After all, how does one "teach" a certain personality? Of course, it may be possible to teach how to control or mitigate such a potentially negative personality.
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