RUN / PASS
You never want to let players get behind you, so your first movement at the snap is always backwards assuming a pass play (even though in Fed ball large majority of plays are runs). If the play is indeed a run, then you can stop and react East/West across the field as the play develops. Your wingmen will have the forward progress, you are there as a 5th pair of eyes to watch the blocking ahead of the run. On unusual formations, ensure you communicate with your wingmen and let them know who you are keying on.
Many a BJ simply stands still out there "killing grass" and never moves. Don't be one of them, you are likely to do the most movement of the whole crew.
PUNTS
On a punt play, have a beanbag in your hand - doing this helps you remember about bagging the first touching spot.
When the ball is kicked, get an idea of its trajectory, but then force your eyes away fom the ball and onto the return man, his head will be a guide to where the ball is. He will move to the ball to catch it, you need to have eyes on him - he might signal for a fair catch, or there might be KKI, or he might muff the ball. If he muffs it, I always give a tipped signal (signal 11) that helps sell the call that I saw it being touched.
Once he has possesion, if there is no-one near him, try to look past him to pick up the first block ahead of him. That is where the little push in the back of the speediest kicking team player to spring the returner for extra yards will take place.
DEAD BALL
It may surprise you, but the other official you most have to get a rapport with is the Referee.
Much of the time you and the Referee are the "2nd man" and "3rd man" on a play, on a plunge up the middle then the Umpire is likely to be the 2nd man. What do I mean by that? Well by 1st man, I mean the official who has responsibility for the progress spot, 99% of the time the HL or LJ. He holds the spot and the "2nd/3rd man" do the other stuff. What that other stuff is will depend on where the ball is dead and the position of the players involved. Depending on the progress made on a play and its position East/West, you and the Referee will develop a feeling for which of you is going to act as 2nd man, which as 3rd. If you are working on a regular crew, than you can discuss it during a crew meeting.
The 3rd man hangs back a few yards from the pile and watches for dead ball stuff while the 2nd man helps the unpiling of players. If all the officials are too close you'll likely miss a cheap shot. If the 3rd man is a little way off, then all the players in and around the pile are in your line of sight and you'll pick it up. If something does occur, flag it then get in there and make your presence felt (as I tell my crew - stripey shirt, stripey socks, stripey voice!) and the next nearest official will take over as the "eyes".
On plays that go out of bounds, you should be moving quickly toward that side, you may need to go into a team area to ensure opposition players get out of the team area OK. Watch some NCAA games to see just how alert their officials are to the dangers of a player alone in the other teams bench area. While the 1st official get progress, the 2nd man moves lightning quick to get into the team area to escort the player safely back onto the field.
Once you are happy that no dead ball action is likely to occur, then think about the ball relay to get it spotted for the next play. On a 5 man crew there's no excuse for the ball hitting the deck, you should be able to set up nice short throws to each other.
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Sorry Death, you lose.... It was Professor Plum!
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