Thread: Stop the clock?
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Old Fri Sep 15, 2006, 11:43am
JasonTX JasonTX is offline
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Join Date: Jan 2003
Location: Texas
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Quote:
Originally Posted by mcrowder
Jason, on MOST plays in NCAA and HS, the game clock is moving between plays just as you describe in the NFL, and just as it is in the OP. I would say the urgency to get the ball spotted at our level in a sitch like this is identical to the urgency to get the ball spotted in the NFL. I doubt the urgency has ANYTHING to do with the playclock, and EVERYTHING to do with the game clock.
I'm just saying that all the officials have pre-snap responsibilities and they happen before the ball is ready for play. If my officials aren't in position to officiate then the ball will not be made ready. If I'm speeding up, then essentially I am assisting Team A in getting a play. I will remain neutral to both teams. Team B just made a good play by forcing A into a situation that may run the clock out and that is a situation that Team B earned. By me rushing to get the ball up there so A can snap again has just taken away the play that Team B earned. Don't change or rush your pre-snap routine just to suit Team A.

How would you handle this situation? With Team A leading by 2 pts. team A runs a play to the A15 and is stopped short of the first down. Team B is out of timeouts. With the clock running and is at 30 seconds. Will you rush to spot the ball so that the RFP is given with more than 25 seconds so that A must snap the ball again or will you keep your normal pace and most likely A won't snap the ball again. If you rush then now you are assisting team B by forcing A to snap again.

Last edited by JasonTX; Fri Sep 15, 2006 at 11:56am.
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