Quote:
Originally Posted by Tim C
The NFHS rules do not say "veer off" in print. In fact the NFHS rules are silent as to when a runner must "Avoid."
shick, let's say R1 was closer to second base but too far to slide but not far enough to react quickly enough to duck the throw . . .
I am not trying to change the play . . . I am just rying to get my hands around what everyone is trying to say.
Regards,
|
Tim, in your sitch, where you say he is closer to 2nd than 1st, but does not have sufficient time to react tells it all. If in your judgement, the front end of the attempted DP went bang, bang, I'd have to give the benefit of the doubt to the runner. Why, the runner is busting his arse and doesn't know if the toss will pull the pivot man off the bag, whether he'll fumble the toss, or what ever, he is trying to get to the bag. If the pivot man handles the ball efficiently, and throws immediately, the runner knowing they are out by a mile, may not be able to veer out of the basepath (avoid - for those who don't understand english) or begin a slide that will last 25 feet. The throw may be off it may not, but there is some element of common sense that needs to be applied in these cases.
Conversly, if the front end goes fast, and the alert F4 or F6 may intentionally slow down to make sure of a good throw. If this pause is sufficient enough for the runner to get off 1 to 2 steps (8 to 10 feet of travel) then there was no effort made to veer off and I'd give the benefit to the defense for being patient and methodical in their play.
I hope this helps.
Sam