Thread: Timing Lag
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Old Wed Nov 02, 2005, 08:10pm
jeffpea jeffpea is offline
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Join Date: Sep 2003
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Once more than 1 second (the standard amount of time that is considered "lag time") has elapsed from the game clock, you can reset the clock to the exact time using definite knowledge. For example: whistle blows at 45.5, clock doesn't stop, you see clock at 42.5 seconds and is then stopped with 40.5 remaining, you can only reset it to 42.5 (the time at which you have definite knowledge). If the same situation occurs and you have definite knowledge clock should read 45.5 - then you can reset it to that time. If whistle blows at 45.5, you see clock run, clock stopped at 44.7 (or less than 1 second), you cannot reset clock at all - since the lag time of less than one second occurred.

Hope that made some sense. I don't like the rule (think end of game situations), but that's the rule.
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