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Old Tue Oct 18, 2005, 04:17pm
Zebra29 Zebra29 is offline
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Join Date: Oct 2005
Posts: 47
For the first situation, you were wrong in throwing the flag. The reason being, that man is the LJ's responsibility. How do you know that he didn't ask the LJ if he was ok where he was? Pre-snap, you should be looking at players on your side of the formation.

Situation #2: In a 3-man crew, if you're "lucky" enough to actually see one of the 11 players getting held, you should throw the flag. You're outmanned. If you see it, you gotta call it, because there's dozens of them that you didn't see during the game.


Many officials give up long before the players do. Do not allow game situations to dictate your officiating of the game. What is a foul at 0-0 in the first quarter, should be a foul at 14-14 in the fourth, or even 28-0 in the fourth. If the players are out there playing, you should be out there officiating. Keep in mind that in blowout games, when some officials are just counting down the clock and could care less about the football being played 2 things are likely happening

1) Frustration could be getting the better of some players and thus, you could begin to see more cheap shots or attempts to injure an opponent.

2) Reserve players, who do not get very much playing time could be entering the field. And these players deserve the game to be administered as you would the starters when the game was close.

When the score is lopsided, that is when you need to do your best officiating. That is when most of the potentially bad things can/will occur. In a tight game, especially one that is well-played, you will find that you are as much a spectator as an official, since games like this can often officiate themselves.
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